Group roulette

Your whole group plays as one team on its own stableford cards, and on every hole the best two scores are multiplied rather than added: two pars make 4, a net birdie and a par make 6.

  • 2–4 players
  • Own ball
  • One team

How it’s scored

  1. Everyone plays their own ball and scores stableford points off their own handicap.
  2. On each hole the best two cards count, and their points are multiplied: a 3 and a 2 is 6, a 2 and a 2 is 4.
  3. If only one card scores on a hole, the hole is nought. That is the roulette.
  4. The team total is the holes added up; the day’s groups are ranked against each other on the Day board.

Worked · one team of four, holes 1–4, best two multiplied

Ellis, Taylor, Doyle & HartleyRound 6 again · Carya · one team of four · full handicap · best 2 multiplied
1Par 4 · S.I. 7 · 2 countEllis4 −1 · net 33Taylor5 −1 · net 42Doyle6 −1 · net 51Hartley5 −1 · net 423 × 2 = 6 pts
2Par 5 · S.I. 3 · 2 countEllis6 −1 · net 52Taylor5 −1 · net 43Doyle7 −1 · net 61Hartley8 −1 · net 703 × 2 = 6 pts
3Par 3 · S.I. 17 · 2 countEllis3 · net 32Taylor4 · net 41Doyle3 · net 32Hartley4 −1 · net 322 × 2 = 4 pts
4Par 4 · S.I. 1 · 2 countEllis5 −1 · net 42Taylor4 −1 · net 33Doyle6 −1 · net 51Hartley6 −2 · net 423 × 2 = 6 pts
Team22ptsthru 4

The same four cards as the 1-2-3 and the Bowmaker. Added, the best two would make 19; multiplied, every hole with a 3 in it is worth more.

A card that counted
Who plays off what · full handicap
PlayerC/HShots
Rob Ellis1010
James Taylor1212
Micky Doyle1616
Sam Hartley2020

Handicaps

Full course handicap, like any stableford card. The organiser can type a lower allowance.

100%How handicaps are worked out

Good for

Players
One team of two to four; as many groups as turn up, one tee time each
Handicaps
Any
When
A society day where every group plays for itself

Set it up in score70

  1. Set Up the Day → Group roulette
  2. Pick the group. Adjust changes how many count, or adds instead of multiplying
Start a trip

Free. Only the organiser signs up; everyone else opens the link.

The fine print

Why the best two and not all four?

Multiplying four cards is 16 for a hole of pars and nought the moment anyone blobs, a far wilder game whose scale changes with the size of the group. Best two keeps a hole on the pair game’s numbers, and a three-ball and a four-ball play for the same figures. Adjust offers Best 3 or All if your group wants the wild one.

What happens with a blob?

A blob is worth nought and is the first card dropped. It only costs the hole if fewer than two cards in the group score, because then one of the two that count is a nought.

When does a hole count?

Once every card in the group is in, because the best two can change with the last score. Your own card still goes on the stableford and birdie boards as usual.

What about a three-ball?

With Even up teams on, which it is unless you switch it off, a four rests one player each hole in turn, so every group counts the same number of cards.

Is it the same as Russian roulette?

The same multiplying, for a whole group instead of two pairs. Underneath it is a 1-2-3 with the counting cards multiplied, so the same Adjust can add them instead, or write them side by side lowest first as Group Vegas.